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 CHANGES TO BE MADE

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InuYasha
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Miku
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Admin
Admin



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PostSubject: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeFri Dec 24, 2010 11:21 am

COULD EVERYONE POST WHAT THEY FEEL NEEDS TO CHANGE ....ANYTHING AND EVERY LITTLE THING THANKS Very Happy
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Miku

Miku


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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeFri Dec 24, 2010 12:24 pm

So far the server is good enough, but I think the game will be better if there is no npc such as ref seller or trader. Maybe some will say high forging will more fun in pk but if we look at our server perspective, we have a very few number of players. If the current players had a high forging, those new comers will have no chance to stand against them and they will eventually look for a new server instead. And if the donation are released, the donaters or vips will overpowered the other players, the only way to keep this balance is limiting the forging of them. Well GM may say no donater server can't survive, but people won't continue to donate if there is no players to play with them. People will pissed off and quit if they get overpowered too much. So far as i know the vips will have the ability of wearing two unseal 85 ring, even powered 85 unseal ring, if gm really put in ref sellers or trader, i don't know what will happend ~_~

One more thing is about the chaos argent, ca spawn is very unaccurate. I tried a few times bd spawn right after expert chest and sometimes ca skipped spawning of the monster. The rate always fluctuate as in some ca one chest will drop 3-4 gems and some drop 0, same goes to the monsters.

conclusion : NO ref sellers or trader, DON'T make the vips too powerful, FIX the drop rates

thank you and don't flame me for my comment


Last edited by Miku on Sat Dec 25, 2010 9:49 am; edited 2 times in total
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Bezelbulb




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeFri Dec 24, 2010 1:14 pm

anything would be okay if there is no gem or refining gem seller as it would make the whole server full of high forging.
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Blizz

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PostSubject: cookies4midgets   CHANGES TO BE MADE I_icon_minitimeFri Dec 24, 2010 3:53 pm

Ca chests could have higher drop rate with even rate of all UGs. Normal class balances, no edited equips, rep exchanger, azrael gem drop to fc/ds/dw bosses and jodling dwarves.
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evmeloy




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeSat Dec 25, 2010 7:56 am

server is good, many people gemmed = more PVP fun Very Happy
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Seraphy




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeMon Dec 27, 2010 1:32 pm

How people can't sit right and how people hover when they walk lmao.
I know thats little and prolly not important but it really annoys me >.<
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Admin
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeMon Dec 27, 2010 4:33 pm

there is a fix for it on our site we are working hard on the server and improving it more and balancing it Even better to make it a fair and equal place for everyone just be patient "sorry Razz" but when we done everthing will be Excellent! just keep an eye out for when we are back up!!
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Admin
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeTue Dec 28, 2010 7:18 pm

Maps like Aurora,abadon heaven,dark area will only be able to be reached via ticket which will drop by bosses




CHANGES TO BE MADE Commin10
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tinzai




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeWed Jan 05, 2011 2:40 am

I tink CA shud not be tat frequent, 2 hours interval is unbelievable xD
Make it twice or thrice a day is enough Very Happy
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Nanos

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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeWed Jan 05, 2011 10:31 am

LOL no way! ca is fun, should be open every 2h:D

Btw, the question every1s asking, when does the server open? Surprised
Know u guys work alot with it and I bet it will be pure awesomeness! But U have any idea when it will be up? 1 week/1 month? O_O
Well nice work so far, the new glows and the (alltime forge/bank) looks amazing:D
Cya later and Take care:)
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tinzai




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeWed Jan 05, 2011 2:36 pm

Lol nanos,
ca is fun, but my whole day occupied wit ca & dw xD
Exhausted ....
& Too many bd gem make server imba
btw i reali curious tat wen the server will up ...
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 4:41 am

Sorry guys for not replying it should be up in a few days Very Happy
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Nanos

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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 10:05 am

Sounds nice Very Happy
My expectiations are high Very Happy!
keep up the good work guys:)
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tinzai




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 10:18 am

Expect it to be a more balanced server xD
Even though I'm busy, I will still spare some times on it =D
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:07 pm

how would this sound

Shadowbane is a glowing powerful sword [without gemming] with 1500 max attack, +10 All Stats, 28 durability: If the sword owner is defeated [By a monster or pk], Shadowbane is dropped out and discarded from the owner inventory, even if is equipped. Also when the durability is at 0, the Shadowbane is also discarded. The one who grab it, will become its new owner.
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Snapple




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:27 pm

u say sword, wat if the person who kills the person or picks it up is a cleric lets say, they dont need 1500 attack, i think its unfair for all classes.

also, will our accounts reset?
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:28 pm

it adds +10 to all stats
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:30 pm

would it be better if it added no max attack

and just stats
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:31 pm

still the only benefit for cleric is +10 all stats, for other classes they get to benefit from the max attack AND from the 10+. And if its a sword would clerics sm voy ss, be able to equip it, since all those classes use a different weapon then a sword
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:32 pm

sorry for the double post but i just noticed u said the " no max attack " Yes i agree that would be better
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:33 pm

read my last post ill remove the max attack and just have it add stats it can be usable for every class and type

https://2img.net/h/oi37.tinypic.com/yigl3.jpg
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Snapple




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:38 pm

i dont wanna be annoying or anything but, im just trying to make it fair for all classes. So if you change there to be the no added max attack, lets say im an ss and get the sword, would it equip instead of my gun? if yes would that mean that it gives me 0/0 attack because i would rather use my gun then the sword if if the gun would give me attack and the sword gives me 0/0 and adds 10+ stats.
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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeThu Jan 06, 2011 8:44 pm

ill give it the max as a standerd weapon
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tinzai




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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeFri Jan 07, 2011 1:14 am

den cham shud be the wise choice to use it ...
full con, unbreakable def xD
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Miku

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PostSubject: Re: CHANGES TO BE MADE   CHANGES TO BE MADE I_icon_minitimeFri Jan 07, 2011 1:20 am

No, if you add it the classes will not be balanced anymore, crusader can use two swords.

And for removing the attack then left with the stats, i would say, mmm, whats the point of adding it?

It is not that great having a sword with only 10 stats and no max, and besides that, it can't be forged, i mean, who the hell will forg a weapon that will drop upon death?
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